CD Projekt Red had released its most exciting game Cyberpunk 2077 just two weeks ago. The launch, however, was not almost a breeze for them because of various problems. However, they have sold more than 13 million copies around the world. The figures were revealed the previous day in an investor’s note from CD Projekt S. A. This is a good thing for the company as it also includes refunds that were made both physically and digitally. The report focuses on sales between 10th to 20th Dec 2020.

The analysts predicted that the game could sell about 26 million copies in the course of 12 months. The studio is already halfway to the goal of 26 million.

Do you think Cyberpunk 2077 the greatest game ever?

The staggering 13 million sold are great announcement to CD Projekt Red, as it places it on the top 50 best-selling games in 2020. But 13 million copies isn’t enough to rank among the top 50 most popular games ever. The game still needs to beat The Witcher 3: Wild Hunt as a product of CD Projekt Red itself. The Witcher 3: Wild Hunt has sales records in excess of 28 million units on all platforms. To be included in the the top 50 games ever made It must sell more than 19 million units.

Cyberpunk 2077 was an uneven launch of weeks ago. If they can eliminate the bugs and launch it on the PlayStation Store that would skyrocket the game’s sales. Sony stopped the sale of the game and pulled the game off its website last week in order to avoid a large number of unhappy customers . They also began paying digital refunds to the players.

The reason why the game is being critiqued

The game is being surrounded with criticism because its financial success stands against its failed launch and the countless bugs. Many are worried about that there could be a class action lawsuit against the developers and developers.

It was the case that CD Projekt Red had claimed that the game has been thoroughly tested and will run smoothly on new gaming consoles with no issues. The promises were enough to attract attention and huge preorders of more than 8 million. The huge sales were enough to allow the studio to cover the cost of the development of the game that took nearly 10 years. An New York Times report states that the game wasn’t thoroughly tested, but the studio was able to conceal its flaws from the media through putting in efforts.

The issue in video gaming is you need to determine its quality. This can only be done through long-term game play on various platforms. When enough players extensively play it across various platforms, it will be clear about the game’s quality. As it was not possible to do prior to the purchase of the game bought by millions of players. When people began playing it did they realize the number of bugs as well as other issues. You can view the videos that show the insects on YouTube.

In the end, this saga could be viewed as a lesson to customers and developers who have put too much effort in hyping the big, expensive video games.

Have you ever purchased Cyberpunk 2077? If yes, what was your experience? Write about your experience in the comment section below. Be sure you be a follower for more technology and other interesting information.